Grade 1 · Science · Unit 1 of 9
Think Like a Scientist
Tools, tests, safety and code
What your child practises
How scientists and engineers work: choosing tools, running fair tests, following safety rules, sharing findings, and giving clear step-by-step instructions (code).
Alberta Curriculum learning outcome: 1SM 1.1, 1SM 1.2 · tools and steps of an investigation, predictions and sharing what was found
Sample questions
A taste of this unit. In the app, questions change every time and get easier or harder to match your child.
Question 1
What should you do before touching a plant you do not know?
- Pick it all
- Taste it
- Ask a grown-up
Show answer
Ask a grown-up
Hint: Some plants can hurt us, so we ask first.
Question 2
Which tool measures how long a leaf is?
- 📏ruler
- 🔍magnifier
- 🌡️thermometer
Show answer
📏 ruler
Hint: A ruler measures length.
Question 3
You build a model boat. It tips over. What next?
⛵- Throw it away
- Never try again
- Change the design and test again
Show answer
Change the design and test again
Hint: Engineers test and improve their designs.
Question 4
Why do scientists write down what they see?
- So no one can read it
- So they can remember and share it
- To make it harder
Show answer
So they can remember and share it
Hint: Notes and drawings help us remember what we found out.
Question 5
A scientist wants to learn about frogs. Where could they look?
🐸- Only in a dream
- In a book or on a trusted website
- In a shoe
Show answer
In a book or on a trusted website
Hint: Research means looking for information in good sources.
Question 6
In code, a bug means…
- a new screen
- a kind of snack
- a mistake in the steps
Show answer
a mistake in the steps
Hint: Coders find bugs and fix them. This is called debugging.