3rd grade · Science · Unit 8 of 10
Magnet Inventions
Use magnets to solve problems, then test your design.
What your child practices
Practices using what magnets do to solve simple design problems, such as a latch or a sorter, by setting criteria and constraints and running fair tests that change one thing at a time.
California Content Standards learning standard: 3-PS2-4; 3-5-ETS1-1; 3-5-ETS1-3 · solving design problems with magnets, setting criteria and constraints, and running fair tests
Sample questions
A taste of this unit. In the app, questions change every time and get easier or harder to match your child.
Question 1
A magnet's pull gets weaker when it is…
- farther away
- painted
- colder
- closer
farther away
Hint: Distance matters.
Question 2
In engineering, constraints are…
- a kind of force
- the winner
- limits like time, cost or materials
- what the design must do
limits like time, cost or materials
Hint: What holds you back.
Question 3
Which could pick up spilled paper clips fast?
- A paper towel
- A feather
- A cup of water
- A magnet on a stick
A magnet on a stick
Hint: Clips are steel.
Question 4
In engineering, criteria are…
- a type of magnet
- the limits on a design
- the test results
- what a design must do
what a design must do
Hint: Goals for success.
Question 5
Why do engineers test a design many times?
- To skip planning
- To find where it fails
- To make it pretty
- To waste magnets
To find where it fails
Hint: Look for failure points.
Question 6
Two latch designs both hold the door. One costs less. If cost is a constraint, choose…
- neither
- the one that costs more
- the one that costs less
- a third one at random
the one that costs less
Hint: Meet the criteria within the limits.