5th grade · Science · Unit 9 of 9
Engineering Challenges
Criteria, constraints, fair tests and better designs.
What your child practices
Practices the engineering design process: defining a problem with criteria and constraints, comparing possible solutions, and planning fair tests that control variables and find failure points.
Maine Learning Results learning standard: 3-5-ETS1-1; 3-5-ETS1-2; 3-5-ETS1-3 · defining a design problem with criteria and constraints, comparing solutions, and running fair tests
How we explain it
Children can open this short lesson before they practice.
- First, define the problem clearly, like “How can we keep an egg safe if dropped 2 m?”
- Brainstorm several solutions so you can compare them.
- In a fair test, keep everything the same except the design.
- Use the results to improve the best design.
Example: You test three paper bridges. What should stay the same? Only the bridge design should change. Keep the weights and the gap they span the same. Answer: the weights and the gap
Engineering Challenges in Maine
In the Maine Learning Results, this is unit 9 of 9 in 5th grade Science, after Matter Moves in Ecosystems.
Gradelings describes a child's practice on this unit as Beginning, Approaching, Meeting or Exceeding (Four practice steps). That reflects practice, not a report-card mark: the teacher decides the mark.
Source: Maine Department of Education
Sample questions
A taste of this unit. In the app, questions change every time and get easier or harder to match your child.
Question 1
A water filter must make muddy water clear. This is a…
- variable
- criterion
- constraint
- conclusion
criterion
Hint: A goal it must meet.
Question 2
A failure point is…
- where a design stops working
- the best part of a design
- the color
- the price
where a design stops working
Hint: Where it breaks.
Question 3
In engineering, constraints are…
- the goals of the design
- the test results
- limits such as cost, time or materials
- the winners
limits such as cost, time or materials
Hint: What holds you back.
Question 4
After a test fails, an engineer should…
- change the criteria to match
- give up
- improve the design and test again
- hide the results
improve the design and test again
Hint: Iterate.
Question 5
A fair test changes…
- every variable
- no variables
- the results
- only one variable at a time
only one variable at a time
Hint: Control the rest.
Question 6
Three egg-drop designs: A broke 2 of 5 eggs, B broke 0 of 5, C broke 4 of 5. Which is best?
- A
- They are all equal
- B
- C
B
Hint: Fewest broken eggs.